Interface Origami  

Clever idea for physical interface mockups from Juan Sanchez. The image below demonstrates an interesting point about 1:1 interaction with digital interfaces though.

Notice how the interface element hasn’t been completely revealed and the thumb is already ‘off screen’. Concessions have to be made when a physical interface is translated over. Perhaps a threshold beyond which an action is automatically completed, or an accelerated rate of movement that breaks the 1:1 ‘sticky finger’ interaction model.

How those concessions are made, and how they are communicated to the user are important.

Physical mockups for interfaces using paper

 
21
Kudos
 
21
Kudos

Now read this

Why it Doesn’t Matter if iCloud is Better

Federico Viticci posts up a nice roundup of developer complaints about iCloud and John Gruber of Daring Fireball says it’s not as good as Dropbox for developers or users yet. None of this matters because of this one fact: almost 70% of... Continue →