Interface Origami  

Clever idea for physical interface mockups from Juan Sanchez. The image below demonstrates an interesting point about 1:1 interaction with digital interfaces though.

Notice how the interface element hasn’t been completely revealed and the thumb is already ‘off screen’. Concessions have to be made when a physical interface is translated over. Perhaps a threshold beyond which an action is automatically completed, or an accelerated rate of movement that breaks the 1:1 ‘sticky finger’ interaction model.

How those concessions are made, and how they are communicated to the user are important.

Physical mockups for interfaces using paper

 
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Now read this

The Primetimeness of Apple’s Passbook

I’m not really in the habit of breaking down other writer’s posts, but in this case I’ll make an exception. Erica Ogg wrote the article linked above at GigaOm, entitled Apple’s New Passbook Isn’t Quite Ready For Primetime. In it she... Continue →